Over the new year I was invited over to deepest, darkest Shropshire by my mate Ade to admire his new man cave. He later kindly gave me a spare box of Space Marines Combat Squad to play around with. Seeing as one of his latest projects is a Space Marines Dark Angels army for Games Workshop’s 40K I decided to paint these up to complement his figures. I considered making these miniatures straight from the box, well more or less, but as usual I couldn’t resist modifying them. I would class these as ‘soft’ modifications as they involved only minor changes and I only used parts that came in the same box.
“Never bring a knife to a gunfight? Why not bring both!” 3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Boaz |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Boaz |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Boaz |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Boaz |
Naturally this left me with a spare bolter. As the bolters are not supplied with carrying straps I thought they might be magnetised (or whatever is in appropriate in the year 40,000) to fit against the leg. So using the same line of thought as the helmet solution I stuck the bolter to the right thigh. It seems to fit and looks ok.
You actually get seven head options in the standard box. Five normal helmets, one of the older style and one helmet-less head. Thinking about the figure with just the bare head I thought where and how would he store his helmet? Remembering images of soldiers during the modern Gulf Wars, I recalled that they stored gasmasks on their upper left leg. This seemed practical so I decided to replicate this on the model and stuck the spare helmet on to the figure’s left thigh.
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Ahab |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Micah |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Hiram |
3rd Tactical Squad, 4th Company, Dark Angel Chapter. Brother Seth |
The models are painted in Citadel’s paints. Primed black the main body of the miniatures were painted Dark Angel Green (naturally) and simply washed with Babab Black ink and then highlighted with mix of Snot Green and Goblin Green. The colour schemes are all based on the official Games Workshop Dark Angel Codex.
In order to maintain some continuity I’ve kept the bases similar to the ones I used on the Necrons detailed previously.
The actual chapter icon transfers supplied with the set proved difficult to apply due the curved nature of the shoulder pad. I had to slice the transfer in order in ensure that it could lie flat.
Dark Angels were always my favourite even back when they were black in colour, you've done some very crisp work with those especially with the decals, damn nice mate....
ReplyDeleteThose are very nice. Your conversions are very well done.
ReplyDeleteThese look superb, very nicely done Sir!
ReplyDelete